| Converging Cameras (Toe-in) |
Parallel Cameras (e.g. Off-axis) |
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| The result is not very comfortable to watch: |
The result is easy to fuse: |
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| look at the lower left and right corner of this image |
only horizontal disparity of the left and right image |
The following is in german but I hope it's easy to understand:
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For those who wants to try the 'Toein' Camera Rig,
here is a simple Python script for Blender 2.49b:
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